Not to mention there's a certain level of satisfaction knowing you've accomplished everything you have on one single deathless run. Once you've mastered the art of timing you're honestly no different from playing soft core. I find it extremely easy to do as well with the appropriate perks. It's also always keeping you pumped full of adrenaline since you can't afford to die. It's really only slow if you don't know how to navigate the game In terms of certain bosses and enemies. Personally I don't like the whole "I don't like having to play it slow" argument. I have only ever experienced diablo in hardcore aince softcore was way too boring for me. Just want a challenge and don't care about and/or need improvement: play HC So in truth, if you want to get better and improve: play SC. Especially compared to softcore, you will have far few iterations and far less real/relative time spent in the 'sweet spot' because you're actively avoiding it due to risk aversion. This all means that HC is a fine challenge, but is actively detrimental when it comes to 'making you a better player'. The more iterations and more time on the at or near failure (aka the sweet spot), the more quickly you will learn. This is contradictory to the basic concepts that underpin learning and growing, which are predicated on taking high risk and trying/expecting to failing. Hc players fundamentally avoid taking risks due to the extreme punishment with doing so. Playing hc makes you into a better player imoĪnd this is why.
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